Nice little spikestack using glimmet, I think mon is really annoying, hard to stop it from getting progress between spiking/toxic debris/rocks/toxic. Makes phys attackers(including skuntank for fear of not being able to clear it) wary of freely clicking attacks, and is a decent doom/pyroar/QD user check. Missy is my spinblocker of choice, set kinda walled by pyroar/doom but its either boots so they aren't as strong, or will die fast bc hazards are up. Tinkatuff rounds out this little core by checking most other special attackers, gets rocks up nicely(mold breaker beats hattrem) and can knock and spread status. Quax is splashable phys wall, cacturne and flapple blanket checked by tinka and you can always tera. Raichu for volt immunity+speed tier, its also a nice cleaner. Tera type TBD, water is more common but ice to pop gabite felt p cool. Falinks can honestly be anything but it has done pretty well in my games.
A version good friend love chants (stole it sorry not sorry) made with drakloak over missy. Drakloak is actually p solid with rest talk wisp dtail, cripples and phazes out alot of setup sweepers, backed by a really decent typing in the metagame and a cool ability to go with it. Houndoom makes this team less missy weak, and duggy is pretty fast and hits decently hard, and can find chances to setup itself.
Teams are pretty successful, with chants having two top 10 accounts, and im at ~85 with a 20-4 record with both of us having room tour wins as well. There are probably better pairings for this core, but at a baseline this backbone wins alot of hazard wars bc of ease of setting, and how little it cares about opposing hazards.
Falinks punched a hole, raichu cleans late
Glimmet gets hazards w ease
falinks>eiscue, doesnt need to sweep